Which PS5 features are actually listed?
PlayStation names five features for GTA VI. These are product specifications, not measurements from our own play session. They describe supported presentation and controller functions without establishing how strongly each effect will be used in a particular scene.
Which PS5 features are actually listed?| Listed feature | What it concerns |
|---|
| Tempest 3D audio | Spatial sound presentation |
|---|
| Fast SSD loading | Loading into the game world |
|---|
| Haptic feedback | Controller vibration responses |
|---|
| Adaptive triggers | Changing trigger resistance |
|---|
| Controller speaker | Sound effects from the DualSense speaker |
|---|
Sources: [1]
A Pro badge is not an FPS specification
Sony describes PS5 Pro technologies such as PSSR image reconstruction and advanced ray tracing, with results depending on the game. A console's general capabilities do not tell us which techniques a specific GTA VI mode uses, its internal resolution, or whether a particular frame-rate target will be available.
If you already own a PS5, keep your hardware decision separate from rumours about a Pro-only experience. The game is listed for PS5 as well as PS5 Pro. If your purchase depends on a particular visual mode, wait for a game-specific specification or a clearly documented comparison.
Sources: [1][2]
Prepare your listening setup now
PS5 provides separate 3D audio setup for headphones and TV speakers under Sound settings. The headphone setup can create a personalized profile; TV setup measures room acoustics using the controller microphone. Sit where you normally play for that measurement.
Sony also lets you change controller-speaker volume. These are general console settings you can prepare before release. They do not verify GTA VI's final audio mix, guarantee an advantage in a mission, or require you to prefer 3D processing over stereo.
Sources: [3][4]